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PvP and player commands

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PvP and player commands Empty PvP and player commands

Post  Khan [Owner] Fri May 13, 2011 8:40 am

[checkpoints - this command can be run by players to report their current points standing including rank, available credits, number of kills, number of deaths, and recent kill list (this is the same as using the item identification skill on themselves if that feature has been enabled through XmlSpawner2 installation step Cool

[pointslanguage language - this command can be run by players to change the language in which points-related text appears to them. English, Spanish, and Portuguese are currently supported.

showpoints - when players type this it publicly displays their points overhead.

[topplayers - this command can be run by players to list the current top 20 players ranked by points. This can also be invoked through the points gump.

[challenge - this command can be run by players to allow challenge duels for points. Just issue the command and target another player. The targeted player can then accept or decline the challenge. This can also be invoked through the points gump.

[lmschallenge - this command can be run by players to create a last man standing challenge game.

[deathmatch - this command can be run by players to create a deathmatch challenge game.

[kingofthehill - this command can be run by players to create a king of the hill challenge game.

[deathball - this command can be run by players to create a death ball challenge game.

[teamlmschallenge - this command can be run by players to create a team last man standing challenge game.

[teamdeathmatch - this command can be run by players to create a teamdeathmatch challenge game.

[teamkoth - this command can be run by players to create a new Team king of the hill challenge game.

[teamdeathball - this command can be run by players to create a new Team Deathball challenge game.

[ctfchallenge - this command can be run by players to create a new Capture the Flag challenge game.


[seekills - this command can be run by players to allow them to control whether or not they see the broadcast results of pvp kills. This can also be set through the points gump.

[broadcastkill - this command can be run by players to toggle system-wide broadcasts of their pvp-kills. Broadcast is determined by the winners setting. This can also be set through the points gump.
Points - accumulated or lost based upon PvP kills or deaths, these are used to rank players. Individual and shard-wide standings can be displayed. Amount of Point loss or gain can be made dependent upon the relative Point difference between the players, providing additional incentives for taking on players with higher ranking, and penalties for losing to players of lower ranking. The system can also be configured for automatic point loss if the player does not engage in pvp activity over the specified time window.

Rankings - relative Points standing of players on a shard is maintained and can be displayed for individuals as well as for the entire shard (the top 20). If the Item Identification feature of the XmlSpawner2 installation is enabled (XmlSpawner2 installation step Cool, the skill can be used to examine the points and standing of other players as well. Using the [leaderboardsave command, shardwide ranking information can also be periodically saved to a specified xml file.

Duels - The challenge system allows 1-on-1 consensual pvp between players for points.


Also to use emotes type [emotes for list of options




Khan [Owner]
Khan [Owner]
Admin

Posts : 9
Join date : 2011-05-13
Location : Canada

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